Jon Shrapnel Cruz

It’s a start. Game Online Demo.

After completing several books we’re getting ready to work on some new game demos that will come together for future projects. This is a small shooter level which was designed simply for testing. There is a lot more work needed to be done. Probably will include a BOSS, more enemies and AI. Updates will come from time to time. Probably will start including an active score list to keep track of how much points can be obtained online.

http://www.d2dmusic.net/game/

If anyone would like to help us with our projects they can come donate anything, even $1 to help get our game development team going. Or come check out the many tracks of metal music and download albums to help get us out there.

http://www.heartimpaled.com

To do list:

  • Level Boss
  • More Levels
  • More Enemies
  • Online Score Tracking System
  • Game Over Screen
  • Health Bar
  • Powerups
  • Possible Storyline

We’re going to fiddle around with some FPS games in the meantime till we get a firm grasp on what we want to accomplish afterwards.

Kerry King’s Signature V guitar in Fallout 3.

Made some custom meshes to import into Fallout 3 so I made a model of Kerry King’s signature guitar as a usable weapon.

Slight update today. Manipulated the textures a little bit better. Enabled multitexturing/anisotropic/HD textures and first implementation of a working HUD. That was actually a lot easier than I thought it would ever be. And you can literally do anything you want with it.This will not be a real playable game but the steps to working with 3D technology.Oh and that brick texture was taken directly from my old Unreal Tournament map from 2005. 

Slight update today. Manipulated the textures a little bit better. Enabled multitexturing/anisotropic/HD textures and first implementation of a working HUD. That was actually a lot easier than I thought it would ever be. And you can literally do anything you want with it.

This will not be a real playable game but the steps to working with 3D technology.

Oh and that brick texture was taken directly from my old Unreal Tournament map from 2005. 

First Quake 2 map in nearly a decade. Just havin’ fun with the engine once again :D This is a beta/ or final version incase anyone wants to make any suggestions for a final.

Well that’s it. Map is done. You can now download it from here - http://planetquake.gamespy.com/View.php?view=Quake2.Detail&id=1344